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Old Nov 15, 2005, 10:06 PM // 22:06   #21
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Stupid question, is lfie transfer vital to this build? tried it, but i didnt have life transfer, and i couldnt kill a single person
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Old Nov 15, 2005, 11:18 PM // 23:18   #22
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Uhm yeah. It's 7 or 8 degen for 12 seconds: that's 60% better than Conjure Phantasm, plus it gives you regen.

Personally, I've gone for a hybrid approach: I've dropped all Illusion, upped Curses and put some Inspiration in.

I still use Life Transfer, Siphon and Parasitic, but Faintheartedness is now 30 seconds @ 3 degen, which is a big improvement. I then put stuff like shadow strike, desecrate enchantments and drain enchantment for AOE/spike damage and energy management (plus removes breeze)
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Old Nov 16, 2005, 12:47 AM // 00:47   #23
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Quote:
Originally Posted by Damien
Stupid question, is lfie transfer vital to this build? tried it, but i didnt have life transfer, and i couldnt kill a single person
I can't imagine why it would be. Conjure Phantasm + Phantom Pain + Life Siphon or Faintheartedness will max out your target's degen. Adding Life Transfer on top of that won't kill them any faster, unless they use a regen skill. Most of which you could defeat more easily with Rend Enchantments.

I guess Life Transfer would make it somewhat easier to degen multiple targets, but not by a lot.
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Old Nov 16, 2005, 01:33 AM // 01:33   #24
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For such disperse use of attribute points it's better not to max out illusion
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Old Nov 16, 2005, 01:52 AM // 01:52   #25
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...and if you stop maxing out illusion, then suddenly getting Curses up to 11+1 make much more sense from an efficiency point of view. Sure, you won't get the semi-spike of 5 degen, but you may find that getting a consistent longer-duration degen from Curses more than makes up for it. Well, that's what I've found. I miss PP a bit, but I enjoy Faintheartedness 50% more
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Old Nov 16, 2005, 02:41 AM // 02:41   #26
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Quote:
Originally Posted by Sol_Vie
Well energy regen isn't what I was talking about. With fast casting you'd be able to get those skills of faster. I had a similar build, except with that account I hadn't unlocked even remotely enough, so it was an utter failure.
How are you gonna put points on Fast casting when he is a N/Me...Fast Casting is for Mesmer Primary class..Maybe you where thinking he was Me/N. anyway, just wanted to clear that up..
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Old Nov 16, 2005, 07:47 AM // 07:47   #27
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is there any reason not to make this build as a Me/N to get fast casting, since soul reaping isn't very good in pvp anyway? did i miss something?
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Old Nov 16, 2005, 09:12 AM // 09:12   #28
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Quote:
Originally Posted by Sir Edri
How are you gonna put points on Fast casting when he is a N/Me...Fast Casting is for Mesmer Primary class..Maybe you where thinking he was Me/N. anyway, just wanted to clear that up..
Sol was suggesting that the build would work better if it were Me/N. Key word "if".
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Old Nov 16, 2005, 02:35 PM // 14:35   #29
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Quote:
Originally Posted by Eldrig
is there any reason not to make this build as a Me/N to get fast casting, since soul reaping isn't very good in pvp anyway? did i miss something?
With Mesmer primary, you don't get to use Necromancer runes to increase the effectiveness of your main damage sources, Blood and Curses.
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Old Nov 16, 2005, 08:08 PM // 20:08   #30
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Quote:
Originally Posted by Juballa
With Mesmer primary, you don't get to use Necromancer runes to increase the effectiveness of your main damage sources, Blood and Curses.
So take AtB...
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Old Nov 16, 2005, 11:35 PM // 23:35   #31
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If you're Me/N, then you might as well just throw the points into Illusion instead.
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Old Nov 19, 2005, 07:35 AM // 07:35   #32
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This build Is the ownage necro build. A shame it probably wouldnt work in tombs. 8 degen necros going for different targets?
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Old Nov 20, 2005, 07:27 PM // 19:27   #33
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Quote:
Originally Posted by Damien
This build Is the ownage necro build.
thnx
This build can be a huge support build for TA if you throw in Rend/Desecrate Enchantments in Life Siphon's place.
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Old Nov 21, 2005, 12:05 AM // 00:05   #34
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Nice build
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Old Nov 21, 2005, 01:09 AM // 01:09   #35
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do you know if there is a max hp degain?
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Old Nov 21, 2005, 01:25 AM // 01:25   #36
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Quote:
Originally Posted by Reve2uk
do you know if there is a max hp degain?
Yes. Ten arrows is the max. Which is why I don't think much of builds like this.
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Old Nov 21, 2005, 01:44 AM // 01:44   #37
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Quote:
Originally Posted by NatalieD
Sol was suggesting that the build would work better if it were Me/N. Key word "if".
Sorry Natalie D, I didn't see the word "if" in there..So i just wanted to clear it out. I guess you're right, he was probably referring to being a Me/N...
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Old Nov 21, 2005, 05:01 PM // 17:01   #38
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Quote:
Originally Posted by NatalieD
Yes. Ten arrows is the max. Which is why I don't think much of builds like this.
i dont understand how that works cuz i try to degen with alot and theres no max, their health just drops even faster and its funny when they cast troll ungeant or healing breeze cuz then the degens kick in and it doesnt save them

Quote:
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Nice build
thanks, i get that alot lol
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Old Nov 21, 2005, 05:57 PM // 17:57   #39
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10 pips is the maximum the game displays, but it can be more than that in the way of their health going down faster. Spectral Agony on you without infused armour is moe than 10 degen, but it displays 10 pips.

Anywho, I might have to try this out now, once I get a bit more faction. It looks pretty cool though. I Think I'll try the barbed-signet one though, as I don't care too much for parasatic bond.
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Old Nov 21, 2005, 06:20 PM // 18:20   #40
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Quote:
Originally Posted by Bale_Shadowscar
10 pips is the maximum the game displays, but it can be more than that in the way of their health going down faster. Spectral Agony on you without infused armour is moe than 10 degen, but it displays 10 pips.
thnx, many smart asses thought it was only degen of 10
thnx to those who support this build.
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